Augur
Lost in the darkened woods, you—a lone Augur of an ancient nomadic race—must survive relentless waves of grotesque, faceless horrors. Wield the Words of God, recalling sacred phrases to unlock devastating abilities. Dodge, weave, and chain divine power to obliterate your foes in this fast-paced 2.5D action game. Will your faith hold strong, or will the abyss consume you
- Note: Sound effects are working in the web build, but music for some reason is not. Download the game if you want the full experience! If anyone uses fmod for Unity and has solved this issue I'd love to know how.
HOW DO RUNES WORK?
Press one of the three rune buttons (J,K,L) to call forth a word of god (rune)
Chain the rune buttons together to create powerful combinations
- Single or double rune entries will take a moment to activate
- Triple rune entries will activate instantly
- All runes have their own sfx, as well as a successful/failed cast noise
BASIC RUNE COMBOS
| Next attack deals (10) damage to the closest enemy |
| Invincibility frames of next dodge increased by 1.5x |
| If health is not full... - Regen 10 health over 15 seconds |
| Next attack deals (25) damage to the closest enemy - Applies life steal to damaged enemy |
| Invincibility frames of next dodge increased by 2x - Dodge distance increased |
| If health is not full... - Regen 25 health over 15 seconds - Regen 25 stamina over 15 seconds |
| Next attack deals (35) damage to the closest enemy - Damage over time applied to the 6 closest enemies to the target |
| Invincibility frames of next dodge increased by 2.25x - Dodge distance increased - Dodge becomes an instant teleport |
| If health is not full... - Regen 50 health over 5 seconds - Regen 50 stamina over 5 seconds - Regen 50 mana over 15 seconds |
ADVANCED RUNE COMBOS
| Instantly teleport into the closest target - Deal (1000) damage - Regen 24 health over 4.5 seconds - Regen 15 stamina over 4.5 seconds - Instantly replenish 15 mana |
| Next attack deals (35) damage - 5 closest enemies to target are dealt 2 damage - For each target dealt damage, heal 2 health |
| Invincibility frames of next dodge increased by 2.25x - Dodge distance increased - All enemies dodged through become enraged, exploding after 3 seconds |
| Invincibility frames of next dodge increased by 2.25x - Dodge distance increased - All enemies dodged through take (1000) damage |
| Deals (35) damage to closest target - Target takes 30 damage over 15 seconds - All enemies around the target are teleported back out of bounds - Regen 30 health over 15 seconds - Regen 24 mana over 12 seconds |
| Teleports closest target back out of bounds - After teleporting, all nearby enemies take 10 damage - Nearby enemies also take 6 damage over 3 seconds - Regen 5 health, 5 mana, and 5 stamina for each enemy in range |
Updated | 15 hours ago |
Published | 1 day ago |
Status | In development |
Platforms | HTML5 |
Author | GrowingPaigns |
Genre | Action |
Made with | Unity, Aseprite |
Tags | 2D, 3D, Survivor-like |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Configurable controls |
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